MySQL嵌入式版本越來越式微了。碰巧有個小應用用到了它,順便記錄一下。
文檔可以參考http://dev.mysql.com/doc/refman/5.6/en/libmysqld-example.html,看起來年久失修的樣子,沒法一看就懂。
希望下面這個簡化的步驟可以起到點作用。
1. 下載代碼並且進行版本編譯。這個還比較簡單,文檔說的也很靠譜。
$ cmake . -DCMAKE_INSTALL_PREFIX=/home/mysql -DWITH_EMBEDDED_SERVER=1
$ make clean $ make -j 8
$ make install
2. 寫個小程序
$ ls
GNUmakefile main.cc my.cnf
具體代碼就看附件好了,其實很簡單。
$ make
3. 安裝好MySQL,初始化一下
$ cd /home/mysql
$ scripts/mysql_install_db --defaults-file=/home/mysql/my.cnf
4. 啟動小程序
$ ./main
附件:
?
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# This assumes the MySQL software is installed in /usr/local/mysql
#inc := /usr/local/mysql/include/mysql
#lib := /usr/local/mysql/lib
# If you have not installed the MySQL software yet, try this instead
topdir := /home/mysql/mysql-5.5.35
inc := $(topdir)/include
lib := $(topdir)/libmysqld
CXX := g++
CPPFLAGS := -I$(inc) -D_THREAD_SAFE -D_REENTRANT
CXXFLAGS := -g -Wall
LDFLAGS :=
# You can change -lmysqld to -lmysqlclient to use the
# client/server library
LDLIBS = -L$(lib) -lmysqld -lm -lcrypt -ldl -lz -lrt
ifneq (,$(shell grep FreeBSD /COPYRIGHT 2>/dev/null))
# FreeBSD
LDFLAGS += -pthread
else
# Assume Linux
LDLIBS += -pthread
endif
# This works for simple one-file test programs
sources := $(wildcard *.cc)
objects := $(patsubst %cc,%o,$(sources))
targets := $(basename $(sources))
all: $(targets)
clean:
rm -f $(targets) $(objects) *.core
---
#include <mysql.h>
#include <iostream>
#include <cassert>
using namespace std;
const char *server_options[] =
{ "mysql_test", "--defaults-file=my.cnf", NULL };
int num_elements = (sizeof(server_options) / sizeof(char *)) - 1;
const char *server_groups[]= { "libmysqld_server",
"libmysqld_client",
NULL};
bool is_server_started= false;
MYSQL *MySQL= NULL;
const char *db= NULL;
void start_server()
{
cout << "enter start_server()" << endl;
if (mysql_library_init(num_elements, (char **) server_options, (char **) server_groups)) {
is_server_started= false;
cout << "ERROR: start server failed." << endl;
}
else {
is_server_started= true;
cout << "INFO: start server OK." << endl;
}
}
void stop_server()
{
cout << "enter stop_server()" << endl;
mysql_server_end();
}
bool connect_server()
{
cout << "enter connect_server()" << endl;
bool rc = true;
MySQL = mysql_init(NULL);
if (!MySQL)
return rc;
if (mysql_real_connect(MySQL, NULL, NULL, NULL, db, 0, NULL, 0))
rc = false;
MySQL->reconnect= 1;
return rc;
}
void output_rows(MYSQL_RES *res)
{
MYSQL_ROW row;
unsigned long n = 0;
while ((row= mysql_fetch_row(res)) != 0)
{
mysql_field_seek(res, 0);
for (unsigned int i= 0 ; i < mysql_num_fields(res); i++)